[Editor’s note: For purposes of contextual coherence, it may be useful to know that this post originally appeared on the discontinued Myers Family Journal before being folded into this blog. -KM]
I mentioned on here before that I would probably be buying Katamari Damacy, and wouldn’t ya know, only about a week later, it was in my hands. I think it was that $20 price tag that made it so attractive, with the average Playstation 2 game going for about $50 anymore. I had already been looking for a good non-violent, easy-to-control game that I could teach Kristopher to play. I could have went with some type of edutainment game or something based off a children’s cartoon show, but bear in mind that in order for me to teach Kristopher to play, I needed to be able to stand the game for more than five minutes.
So far we’ve had a lot of fun with it. Who would have thought that a game whose core mechanic is to simply roll a ball around could be so addictive? Kristopher is still trying to develop the hand-eye coordination needed to control a video game, knowing how quickly he picks up on things, I know it won’t take much longer. Man I just can’t wait until ten years or so from now when he’s kicking my butt at StarCraft 5 or Unreal 2015 or whatever is out by then. Katamari Damacy is already such a hit that it looks like plans for a sequel are already in the works.
As of this writing, Spring 2005 classes are officially over, though I still have finals week to suffer through before summer can finally begin. It’s been an awesome semester and it feels great to finally be back on track to finishing my degree. This was definitely the morale boost that I needed.